IAM@CIRMMT #14 : Composing and sound designing for a humorous game - all secrets revealed

 

IAM@CIRMMT #14 : Composing and sound designing for a humorous game - all secrets revealed

Le Where and when

  • Le Time : Thursday May 12th 2022 - Doors 18:00 - Starts at 18:15
  • Le Address : CIRMMT/McGill
    • 527 Rue Sherbrooke Ouest
    • 8th floor, room A-832/833 Montréal, QC H3A 1E3
  • Le Who : All are welcome ! 
  • Le Why : Why not !

There are currently no space restrictions but please grab your ticket nonetheless just in case and also because of the raffle ! Eventbrite

*Please note that as per Québec and McGill guidelines, masks must be worn at all times.

//-------------------------------------------------------------------------------------

Hello all ! 

We are ready for yet another IAM@CIRMMT event, once again featuring a member of our community to share with us their work. Make sure to read the COVID-19 notice at the bottom of the page. 

// SPEAKER & TALK: 

Composing and sound designing for a humorous game - all secrets revealed

    For this talk we will delve deep into the crevasses and the nitty gritty of my approach in creating the soundscape of a comedy game. We will go through my creative process, my choice of instruments and musical elements to create a "sound palette" for games. Follow me into a world of creation where ducks, screams, flesh and opera are "just another day at the office". 

 You can find Léandre's bio here

*This presentation will be in English. This presenter does speak French so you will be able to ask questions in French, but all the material itself will be in English.

// Attendance Prize Draw !

Thanks to our raffle sponsors, Soundmorph and iZotope, Soundtoys and Plogue Art et Technologie ! Make sure to register on the Evenbrite to be a part of the draw !



// END OF NIGHT + DRINKS at Benelux 

We top it all off with drinks and a casual meetup at BENELUX @ 245 Sherbrooke St W, Montreal, QC H2X 1X8, Canada. and the plan is to do the same. 




Popular posts from this blog

IAM@CIRMMT #15 : The music of Rainbow Six Extraction : building blocks to create a constant evolving soundscape - 16/06/2022

IAM@CIRMMT #13 : Welcome back ! Community Lightning Talks - Thursday November 25th 2021